Well placed garbage dumps greatly increase the efficiency here. If you have hundreds of worn out cloth items lying around your fortress, it will take an eternity for your dwarfes to dump all the stuff. Do this early and often, not when you already have FPS issues. Destroy or sell every single worn out Sock and other stuff (with DFHack).It will definitely save some time calculating from 1 QSP source tile instead of 111 normal stockpile.Ī few things I do which help improve the overall FPS (imo) i.e small 1x1 to 1x3 feeder stockpile to produce hauling labor + 1 labor to fill minecart. QSP helps in a way to limit the number of stockpile tiles involved if done more correctly. Until a stone is used and another is being hauled.Įach stone revealed via mining is one object added to be tracked already, even when used in constructions.ĭeleting stone via atom smashing (or non-magma burnout) can eventually purge that from system storage. However, once the stones are in the stockpile, there is no more FPS hit in terms of needing to calculate paths. 0 = all 111, 1 = 1 dwarf at a time, 2 and 3 wheelbarrows respectively. Each labor will need to calculate the location of each stone and 2 path from dwarf to stone, then stone to stock pile.Ĭaviat, the number of wheelbarrows 0 to 3 in vanilla limits the number of jobs created for hauling stones. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated)Īn 11x11 stone stockpile will generate 111 job labors to haul stone. A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Dwarf Fortress Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Use the ☼Dwarf Fortress Questions Thread☼ 12 years is about 10-15 fps and I stop at around 10.Want to start playing? Read this sidebar! On a 4.9 GHz(since single core is all that matters anyway) i5 8600K with 3200 MHz ram and on an SSD I can go maybe 8 years before fps goes to 25 or so. The steam release’ version of multi view is hopefully less fps intensive. But I also play with multi level view from the lazy pack, knowing how intensive it can be. Atom smashing goblinite and trash and making sure battlefields are cleaned despite all the depression it causes. Aquifers disabled(also because personal preferences). This is why I restrict myself to only a few dozen years history if that. I’m sure many, many new players will try for 100+ years of history with large worlds and 4x4 or even 6圆 embarks without realising not many high end computers could handle that, not for long anyway Yeah the steam release won’t go well without more optimisations in the code, it’s been suggested Toady should hire some help with that. ![]() ![]() ![]() Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) Want to start playing? Read this sidebar!
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